![]() For instance, you’re asked to trap a semi-sentient toothbrush early in act one – a semi-sentient toothbrush which is never explained nor referenced again. As with almost all point and click adventure games, though, there are some puzzles that are so obscure and poorly structured that it seems a wonder that the developers came up with it at all. The puzzles are of varying difficulties and most actually end up being fairly well thought out and hinted at by the game. Though I ended up doing that throughout anyway. Puzzle-wise, Deponia is pretty well decked out and there’s even a point in the first act where I had to start writing down everything I had to remember to do, lest I sit there for several agonising minutes furiously rubbing inventory items together in a futile attempt to clue myself in as to what I was supposed to be doing. The game’s design is easily its best feature and it really ties the world together with a wealth of well-crafted characters, interesting backgrounds and items that blend so seamlessly into them that you might miss them entirely. That being said, the visuals, dialogue, audio and music are all incredibly good – even if the music does, at times, outstay its welcome a little bit. If you’ve ever played a point and click adventure, you’re on a firm footing going into this one and, if you have never played a point and click adventure, Deponia is as good a first start as any and, fortunately, it doesn’t set the bar unnecessarily high. I won’t insult your intelligence by filling out my review with a breakdown of what a point and click adventure game is and I won’t take any time up discussing just how point and click-y Deponia is. Sure, some of the jokes may only be a few rungs higher than, say, making farting noises by putting your hand in your armpit but they’re funny nonetheless, and there are shining moments of actual wit as well as your standard one-liners and longer gags that are set up over the course of several interactions and unfold with cringe-inducing inevitability. But, in Deponia, you’re stuck guiding him around for however long it takes for you to work through the game’s three main acts.įortunately, Deponia is – by and large – pretty funny. If you met Rufus in real life, there’s no way you’d want to spend any time with him. He’s self-centered, irascible, egomaniacal and… well… a dick. It starts off with the hero, Rufus, planning his escape from the eponymous junk-filled planet and coming across, almost instantly, as a massive dick in the process. ![]() Let’s kick this off with: “it’s better than you might think”.Īt first blush, Deponia doesn’t seem like it’s going to offer much. Bizarrely, Deponia – the first in series of four point and click adventure games by German developers and publishers Daedelic Entertainment, first released in 2012 – manages to comfortably straddle all three definitions. You can say “it’s alright” with a high-pitched voice, which means “it’s better than you might think” or you can say “it’s alright” in a low pitched, slightly derisive tone of voice, which means “yeah, have a go but don’t expect too much” and, finally, you can say “it’s alllriiight…” with a drawn-out, wobbly section, which means “it’s alright, but…”. Of course, there are (to my knowledge) three main ways of saying those two words. What? You want more? Well, if you insist… ![]() Deponia Review Deponia in two words? Here we go: it’s alright.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |